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Siamorain

63 Game Reviews

11 w/ Responses

I've won once..

..And i'll never try that again!!! It took me a whole 1:50 to beat it!!! wait... less than 2 minutes? Wow i must be really smart!!

...Jokes aside, a bug of some kind pushes the timer back to 1:48 every time you pause and then resume :D The game itself was really mind-stressing, especially when whole sets of numbers disappear (all the 4's, or the1's, so often to me), but after a little time spent i started to get it, then it became simple as rolling down the hill. Minor complaint for the music, that wasn't just chilling enough to suit perfectly, but thanks to mute button it won't tear off no stars. So here's your 10!

Not fair!!!

The defense up should be effective even for the counterattack... but that is not, and i lost to the final boss (he had only 16 hp remaining) because of this feature... i attacked him twice, we both had defense up (wich worked well to normal attacks) so I didn't kill him, but his counter broke my defense up!!!! SOOOOO FRUSTRATING!!!!! I CAN'T STAND IT!!!!!

.... But this is still a nice game to play when you're bored, even if frustrating, and i hope one day, with a huge load of well-payed luck, I will be able to manage to finish it, at least with one character....

I bet you played Myst too

Because this one reminds me of that awesome game a lot! I love nature-blended enigmas, but i can't seem to be able to complete it right now... I moved the ball, but i'm still stuck on those mushrooms and related shapes, and that damn stick stuck in the ground! But few point n' click manage to keep my attention for so long... Great work indeed!

P.s. Any help will be kindly appreciated, folks!

wait...

Let's start: I know that there are tons of chain reaction games, I like them alot. This one is just as simple as that, but there are some things wrong and to express myself with the fewest words, i'd say: it's basically Boomshine, BUT without what made that game (almost) unique, was that a nice background music where the SFX fitted perfectly, nice visual effects, a less frantic try again... There's just nothing "good" about this game that could make me play it instead of that, but I don't want to be mean since i like the kind of game, so I won't bring you down. Just try to take original roads..

Back to 2004

At least, that was my first time that I came in contact with Unreal, and that was really great! And now you popped out, givin' us a flashy flash version that still runs well even on my cheap pc (well, on full-crowded stages i had a little lag, though), bringin' back good ol' carnage among ragdolls of all species! Really loved the weapons, totally faithful to the originals (complete with that amazing plasma-ball explosion), I'll have happy times for some days, thanks!

Well, now it's just me

And my worn out reflexes that can't still stand some little coordination, but I pleasantly welcome this new version. NOW it's challenging, hard 'n stuff but not just frustrating like previously seen, so even if I didn't save the church i'll be glad to offer you my 9 in order to encourage you to create somethin' truly awesome and let me handle down a shiny, frost-scented 10

Wow

Man, I'd really like to try out that "La Bomba"... Looks tasty! Jokes aside, I didn't encounter any bugs, played smooth 'till the end... Got nearly death when I let the partner practice with the uzi, but after some levels she was unstoppable, so i could get the gatilin' with ease... Maxing its stats made playin' a space cake walk!
I however do agree that we need some way to repair the base, should it be a simple button, or a quick, hard-to-hit magical healing pot bud enemy...

leonardozimbres responds:

He! Im glad you liked. Thanks for the tips.

Could be cool

But we totally need some kind of health, always dying on the first mistake you do means lots of frustration... also, I found the tutorial to be kind of useless, since you must read it while trying to collect n'avoid, and that's already challenging enough... So it looks a nice game to spend some time on, but it takes little too much effort from player as it is now (or maybe I just suck, that may always be)

wtf?

Is it me, are you just trollin', or the very first yellow block you can move can not be jumped on? I can only give you a polite 6 since i just read the story and tried out game mechanics, which were working fine, and please tell me if i misunderstood something

Surely not bad

I like the spread given by having more towers, worked well to take out packs just like strong single foes... althought you could have set the rate of fire to go in time with the background music (which in my opinion wasn't bad, but just too similar to Sushi cat theme...). Maybe a little more upgrades, or some kind of perks by achievement would help to play it longer, i stopped at lv 15 'cos i was maxed out. Keep working!

Just your average NG consumer who missed the train on actually making something out of the Internet and now regrets the past while serving drinks and enduring endless customers requests

Age 35, Male

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Went there once...

Berlin

Joined on 1/15/09

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